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melonjs-particle system


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I am try to use particles in my code. so i have registered it like this

 "me.pool.register("droplet", game.dropletParticle, true);"  

and in my entity.js i have written 

"game.dropletParticle = me.SpriteObject.extend({              
    init: function(x, y) {
        // class constructor
        this.parent(x, y, me.loader.getImage("droplet"));


game.startEmitter = function(x, y, count) {
    // add count particles in the game, all at once!
    for (var i = 0; i < count; i++)
        // add the particle in the game, using the mouse coordinates and game layer 5
        // use the objects pool for better performance!
        me.game.world.addChild(me.pool.pull("droplet", x, y), 5);

i have mentioned the image in resources.js as well



but I am getting the following error

---me.Error: Cannot register object 'droplet', invalid class---


all my other images i have used tmx file.  

Can someone help me here!!!


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