UnShame Posted January 27, 2017 Share Posted January 27, 2017 I noticed that when I set emitX/Y properties of an Emitter, it also sets the x and y coordinates of it and vice versa. And to set the base position I have to use the Emitter.position property: http://phaser.io/sandbox/DJfzeeuv/play Yet in the docs it says this: Quote Emitter.x and Emitter.y control the containers location, which updates all current particles Emitter.emitX and Emitter.emitY control the emission location relative to the x/y position. http://phaser.io/docs/2.6.2/Phaser.Particles.Arcade.Emitter.html#emitX And the position property isn't listed there at all. I was wondering if the way I'm setting up the emitter causes it to work this way of if this is the intended behavior? Link to comment Share on other sites More sharing options...
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