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Immoveable not working?


glass22
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In Create

var t = 10;         for(i=0;i<t;i++)        {                       var rX = game.world.randomX;            var rY = game.world.randomY;                       var n = oresCol.create(rX, rY, "oreSprite");              n.scale.setTo(.35, .35);                       n.body.immoveable = true;                   }

Objects are created without a problem

 

In Update

game.physics.collide(Player.unit, oresCol);

Collisions work...but the oreCol group is moving on collide, even though immoveable is set to true?
 


 

 

 

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