Yukisaka Posted February 8, 2017 Share Posted February 8, 2017 Hello, im new to phaser. I'm working on an incremental / idle game. I'm having problems with the buttons and menus, i kinda dont know where to start. I've read a bit through the doc of phaser and searched the net, but my search wasnt succsessful. To give an idea what i need: A menu on the left side with avaible upgrades. On the right side there will be the generators, that can be upgraded by clicking on them, when having enough money. I don't expect the whole solution. Just some help with classes i should use and maybe small examples. I appreciate every help, best regards Yukisaka rroylance 1 Link to comment Share on other sites More sharing options...
rroylance Posted February 9, 2017 Share Posted February 9, 2017 Maybe check out https://github.com/Flaxis/slick-ui, I haven't used it but it looks promising to get UI going quickly. Link to comment Share on other sites More sharing options...
Yukisaka Posted February 10, 2017 Author Share Posted February 10, 2017 This looks good, thanks! Will try it out. Its simple, but exactly what i need for the moment. rroylance 1 Link to comment Share on other sites More sharing options...
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