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Meshes disappearing with camera movement


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I am having an issue where the movement of the camera will make certain meshes disappear. The disappearing meshes are consistent, in that they are the same ones that disappear. This issue seems to happen only with the binary version. I made a playground where you can see this happening. 


All you need to do to see the behavior is walk forward with the up arrow. As you move forward you will see the frame in the warehouse disappear. 

Has anyone come across this issue before?



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