kevzettler Posted February 17, 2017 Share Posted February 17, 2017 I have an ArcCamera with a root object as it's target. I'm going for a 3rd person or "over the shoulder camera". I want the root to rotate on the y axis when the ArcCamera moves on the alpha axis. I'm currently doing something like: Quote root.rotation.y = -1 * camera.alpha; It seems like the alpha is at a lower magnitude than what the rotation vector expects. I can rotate the camera like 3 times around the root before it rotates completely Quote Link to comment Share on other sites More sharing options...
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.