dmonkeyjazz Posted February 22, 2017 Share Posted February 22, 2017 Could it be it's impossible to load a diffuse texture on a mesh that is imported from an stl file ? I'm able to set the same material on a basic plane and it works, but not on the stl :/ For some reason the material does show a color matching the jpg texture file, but does not render the full texture ... should I apply special u/v mapping ? Quote Link to comment Share on other sites More sharing options...
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