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Dynamic Line Drawing - maybe with paper.js?


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I wonder what would be the most efficient (performance) strategy of dynamic drawing. I get every x timestep new coordinates from an external controller over the network where my "pencil" currently is.

To simplify, it is like the mousepointer drawing something. When the mouse button is released, I have to store my line/circle/whatever to be able to change the position at any time:

1. draw form A
2. draw form B
3. move form A
4. draw form C

In addition, there will be some pictures "flying" over the drawings.

Pixi has some great features I want to use for this project, but I don't know how to "draw" fluently and in "real-time". Paper.js has a path-feature, which could work. Maybe I have to draw in paper.js and send every finished drawing to the pixi canvas?


Thank you for your help,




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