Jump to content

Render textures: rendering children and filters


Recommended Posts

Does anyone know of any way to include the filter effects on the sprite when drawing it to a render texture? 

Also, I noticed rendering a sprite to a render texture (using render x/y) does not include the children of the sprite. I can find workarounds (drawing each individually) but is this intended?  

Link to comment
Share on other sites


  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Create New...