ForgeableSum Posted March 11, 2017 Share Posted March 11, 2017 Does anyone know of any way to include the filter effects on the sprite when drawing it to a render texture? Also, I noticed rendering a sprite to a render texture (using render x/y) does not include the children of the sprite. I can find workarounds (drawing each individually) but is this intended? Link to comment Share on other sites More sharing options...
ForgeableSum Posted March 12, 2017 Author Share Posted March 12, 2017 Never mind. Turns out, these were bugs with my code - render textures do in fact, render filters and children. Link to comment Share on other sites More sharing options...
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