shater Posted March 12, 2017 Share Posted March 12, 2017 Hi, It is possible create similar like in playcanvas orange room example with babylon js? https://playcanvas.com/project/345310/overview/orange-room it use box projected cubemap and pbr shader (fast static cubemap). an other and similar example with three js (parallax-corrected environment mapping) https://www.clicktorelease.com/blog/making-of-cruciform I found only in babylon js PBR dynamic texture reflection example but it use simple cubemap and not static so its slow. Any example and suggestion welcome. Br. shater Quote Link to comment Share on other sites More sharing options...
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