Raitch Posted March 16, 2017 Share Posted March 16, 2017 Hello, I have been trying to make sense of the Particle System for a while now. Basically every time a projectile is shot, I'm putting up a ParticleSystem for a splash effect. This works maybe 10 times, but then no sprites at all is created. The function is the same, I have even tried recycling the Particle System with stop/start so no more than 8 are created. I tried to use clone, but it complains that the texture is undefined. I looked into the custom function and it seems the recycle function stops running. Can I reset/recycle all particles somehow? What determines if a sprite is shown or not from the Particle System? Looking from the documentations I don't get much wiser. Quote Link to comment Share on other sites More sharing options...
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