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white edge during tween


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Hullo !

So here is my problem : I am looping over a group of sprites to add a tween (scale back and forth, just once) with a delay for each. If my group contains two or three sprites, everything is ok, but starting to four comes a white edge around my sprite (during the scaling)...

If it can help : the sprites are light grey, and they all have a child which is black but with some opacity

If anybody has an idea I would really be greatfull !

(I'm a newb in all that, my predominant field being software development!)

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