Jean Posted March 22, 2017 Share Posted March 22, 2017 Hullo ! So here is my problem : I am looping over a group of sprites to add a tween (scale back and forth, just once) with a delay for each. If my group contains two or three sprites, everything is ok, but starting to four comes a white edge around my sprite (during the scaling)... If it can help : the sprites are light grey, and they all have a child which is black but with some opacity If anybody has an idea I would really be greatfull ! (I'm a newb in all that, my predominant field being software development!) Link to comment Share on other sites More sharing options...
Tom Atom Posted March 23, 2017 Share Posted March 23, 2017 Hi, image and some code would be helpful... Do you have separate sprite images or do you use atlas? Link to comment Share on other sites More sharing options...
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