dami54 Posted April 24, 2017 Share Posted April 24, 2017 Hello Guys. I'm need to know how to detected collision a polygon image and sprite image. http://trinitygames.esy.es/images/foros/phaser001.png Can they help me? Link to comment Share on other sites More sharing options...
squilibob Posted April 25, 2017 Share Posted April 25, 2017 You should use a tilemap. Make your image into a csv or use a program like Tiled. Link to comment Share on other sites More sharing options...
dami54 Posted April 25, 2017 Author Share Posted April 25, 2017 11 hours ago, squilibob said: You should use a tilemap. Make your image into a csv or use a program like Tiled. Hey!, I use physics editor for the map. I only have to know how to detect collisions between the polygon map and the player (sprite Link to comment Share on other sites More sharing options...
d0nut Posted April 27, 2017 Share Posted April 27, 2017 You can use collision groups or overlap detection. this uses p2 physics Link to comment Share on other sites More sharing options...
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