dthrasher90 Posted May 1, 2017 Share Posted May 1, 2017 update: function(dt1, WR1x, WR1y){ WR1x = +WR1x; WR1y = +WR1y; console.log(game.physics.arcade.angleToXY(dt1, WR1x, WR1y)); }, Is there a way i can get this to work with variables? WR1 is being tweened in another function, something like x: +500, i want to try to get other players to move towards him. Link to comment Share on other sites More sharing options...
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