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default text object function


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i'm trying to make a Text object i can call and will build the correct bitmaptext

var Text = function(game, target, font) {
	Phaser.BitmapText.call(this, game, target.x,
        target.y - target.height /2 , font, '', 24);


//so i can do something like this

this.nameDisplay = new Text(game, this, 'font:default');

but it gave me an error that this.updateText is not a function, so i added 

Text.prototype.updateText = function() {


under the text function, but now it says 'Cannot read property "PhysicsBody" of undefined'

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