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Can Babylon.js use WebGPU instead of WebGL in the future

Andy Zhuang

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WebGPU is proposed by Apple’s WebKit team, and still under developing. It's ANGLE-like, and can reflect the designs of modern GPUs like Vulkan and Dx12. I believe it would become the standard API for Web graphics.

Is it easy for Babylon.js from WebGL to WebGPU?

Just want some discussions about this here:-)

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It could be supported alongside WebGL. It will take a long time for WebGPU to be complete, and for BabylonJS to make full use of it. I don't think of things like that it in terms of difficulty, just duration.

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