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Continuous flat world


mrbird
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Hello there,

I am building a game in which character should be able to walk across it continuously (not randomly generated tiles). The character is followed by camera but once it reaches last part of the world it should seamlessly connect with the start of the world (attached). The boxes basically mean what is player able to see at any given time.

Any ideas or links. I tried to google this out, but it seems I do not know what is the general term for this type of game.

Thank you!

 

phaser4.jpeg

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