jroosterman Posted July 17, 2017 Share Posted July 17, 2017 I have a group of meshes that have OnPointerOverTrigger events. When I mouse over them the event triggers. However, when I mouse over them while they are behind another object that has no events, the OnPointerOverTrigger still triggers. Is there a simple way to make OnPointerOverTrigger not trigger when the mesh is behind another mesh? Quote Link to comment Share on other sites More sharing options...
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