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How to get property of Object


Ahmet Gürbüz
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Id use a combination of Jerome and Deltas explanations:

var coneOptions = { height: 1, diameter: 0.5, tessellation: 50 };
var cone1 = BABYLON.MeshBuilder.CreateCylinder("cone1", coneOptions, scene);
cone1.options = coneOptions;

the cone1 object can have what ever you want to store on it added after it is implemented.  This is the same for any javascript Object as long as it does not overwrite something it wont ever break anything.

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