Jump to content

Keep moving after swipe


Recommended Posts


I want the player to initiate movement to left or right after a swipe. This movement should continue until the next time the screen is touched.

I need quite specific information on how to implement this because although Phaser is easy to learn and documentation is good, I seem to be a slow learner and have not been able to make use of several forum entries and even tutorials on this topic. This is why I chose to use the swipe.js plug-in by flogvit (https://github.com/flogvit/phaser-swipe).

Using this plug-in, I am only able to either "teleport" the player to the end coordinates instantaneously or - when I set player velocity - move it an all too tiny bit into the desired direction.

I tried to have a tween executed but this didn't work out - is my command wrong or did I place it badly - or both?

     case this.swipe.DIRECTION_LEFT: game.add.tween(player).to({player.body.x: 50}, 500, Phaser.Easing.Linear.None, true);)

I am absolutely fine with using neither tween nor the plug-in. Any specific (I need to see actual code) help is greatly appreciated.

Link to comment
Share on other sites


  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Create New...