veggis Posted August 20, 2017 Share Posted August 20, 2017 Hello! I want to implement the equivalent of p2's distance constraint with arcade, but I'm having trouble getting started. Most of the information I could find about this was the physics part, which i can't really wrap my head around. But since arcade have the velocity and the gravity acting on that object, i thought this might be simple to do. I'm basically trying to do a simple rope swing (tarzan) with a constant distance between the player and a point, much like a pendulum. Does anyone here know how to do something like this? Thanks Link to comment Share on other sites More sharing options...
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