threedollarbill Posted September 14, 2017 Share Posted September 14, 2017 I have a transparent image which i am adding on to the stage. The original image is crisp and smooth. However, when I scale it down, it becomes jagged. I am scaling the image with imageSprite.scale.setTo(0.25390625); I've already tried the following and nothing made a difference: 1.) Set the sprite's "smoothed" property to true imageSprite.smoothed = true; 2.) Enable antialiasing new Phaser.Game(754, 690, Phaser.CANVAS, "game_container", null, false, true); 3.) Round pixels this.game.renderer.renderSession.roundPixels = true; I've attached a screenshot of what I'm seeing, and the original image if anybody wants to test it on their own. I would appreciate it if someone could give a solution for this. Thanks. Link to comment Share on other sites More sharing options...
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