MarianG Posted September 25, 2017 Share Posted September 25, 2017 Hi, I have some questions about blendshapes. 1. 3DSMax exporter support blendshapes (morphtargets)? 2. This is still valide right? If yes, Can I force some of them compute on CPU? 3 Can i use keyframe animations and morphtargets in the same time? Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted September 25, 2017 Share Posted September 25, 2017 Hey 1. Sooooon https://github.com/BabylonJS/Babylon.js/issues/2664 2. Still valid but we do not offer CPU computation for morph targets so far 3. Absolutely! Quote Link to comment Share on other sites More sharing options...
MarianG Posted September 25, 2017 Author Share Posted September 25, 2017 Thank you. I'll wait then and I'll try to renegociate my next project Quote Link to comment Share on other sites More sharing options...
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