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drag event when sprite scaled


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hi everyone,

Here is the problem I meet,

I have a sprite and I can drag it in the right way when game has normal scale

but when I  change scale by 
things become different.


the sprite moving distance become twice as my cursor moving distance, when the scale becomes 3 the distance also become triple as well. 


so do you gays have any good ideas for sync cursor and sprite position, many thx.

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