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#include<__decl__defaultFragment>


Pryme8
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What does the line #include<__decl__defaultFragment> or like line #include<__decl__lightFragment>[0..maxSimultaneousLights] do in the file https://github.com/BabylonJS/Babylon.js/blob/master/src/Shaders/default.fragment.fx.

I'm trying to understand the what files they are pointing to.  I am also trying to figure out how this "builds", and what the final script looks like.

Im assuming its pointing to the declaration files like https://github.com/BabylonJS/Babylon.js/blob/master/src/Shaders/ShadersInclude/lightFragmentDeclaration.fx but I dont quite understand how/when.

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