krp312 Posted October 8, 2017 Share Posted October 8, 2017 Greetings, I want to call a function if two objects touch each other. I've spent time googling around and it's not quite sinking in I get how you'll call game.physics.arcade.collide, but p2 doesn't have a method like that it seems. Just wondering if anyone knows best practice for this. Thanks, K Link to comment Share on other sites More sharing options...
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