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GUI "Viewport"


brianzinn
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I want to show a "viewport" of a target camera in a corner of the canvas that will work in VR.  Surely there is a better way, but this PG shows my visual goal:
https://www.babylonjs-playground.com/#HJI09Z#1
Basically I have a TargetCamera and I take screenshots and set to source of GUI image.   I'm just making sure there is not a well known better way before I get more creative.  My goal is for this to work well in VR.

I already had it working quite well with this code - but I am trying to move away from a second viewport as I'm assuming that won't work in VR:

var viewport = new BABYLON.Viewport(0.79, 0.79, 0.2, 0.2);
this.secondCamera.viewport = viewport;
scene.activeCameras.push(secondCamera);

 

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Thanks Arte - that's not what I was looking for.  More like a viewport that I can put in the scene 3D - was trying there with GUI image in that PG.  Think of a teleportation portal where you can see the other side in your scene.  I might end up changing the design to not need it, if I can't get good performance.  Cheers.

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