amethlex Posted November 2, 2017 Share Posted November 2, 2017 Hi All, I am using Babylonjs to create map these days. Basically, I have two layers, one layer is tiledmap, which is a png image, another is semantic map, which is a svg file. The size of two map is almost same. So I just create two grounds whose materials are created by the png image and the svg file and put them at the same position. If I make them locate at different heights, one ground will hide another. If I make them locate at the same heights, they cannot merge perfectly, at some angle you can see svg materials clearly, and png materials at some other. My problem is how to merge these two grounds perfectly? Quote Link to comment Share on other sites More sharing options...
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