Vesmy Posted November 18, 2017 Share Posted November 18, 2017 I need to create very large scene (there are meshes with size 10, but also with 10^6). It requires set: camera.maxZ = Math.pow(10, 10) But then is not working pickedMesh (pickedMesh is always null): scene.pick(scene.pointerX, scene.pointerY).pickedMesh Is there any way to use very large camera visibility with functional pickedMesh? Here is demo. Quote Link to comment Share on other sites More sharing options...
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