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Render 2D image with fixed position


kurhlaa
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Hi,

Is there a way to render a part of 2D image on the screen with fixed position? Like in CSS we have position: fixed,  position.left and position.top. I would like still to be able to use babylon.js options vOffset, uScale and wAng, like for textures, to move a visible part of the image. I could use a Plane with a texture, but I don't see an option to disable texture's repetition. Also I don't see a way to place it where I need on the screen with needed width/height. And still.. I need to disable lighting for it, set emissiveTexture, etc. So maybe there is a cleaner way to do this?

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