2x4b Posted December 20, 2017 Share Posted December 20, 2017 I am using the advancedTexture GUI to make some controls in a scene. In the full scene, I am using the layerMask to separate objects between the main camera and the minimap. The layerMask does not appear to be respected for GUI components. This playground has the ground plane and the button in the same layerMask(2). the ground plane is not rendered, but the button is. This is not what I expected. Is it correct? https://www.babylonjs-playground.com/#B5ED05 Quote Link to comment Share on other sites More sharing options...
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