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ImportMesh isn't loading my .babylon file


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I cannot get a .babylon file to load using ImportMesh. 

Please take a look if you can.


I do receive a console error:


Uncaught TypeError: scene._addPendingData is not a function
    at Function.SceneLoader.ImportMesh (babylon.max.js:sourcemap:53587)
    at createScene (index4.html:60)
    at index4.html:90

But am not doing anything different than I've repeatedly done in the past. Perhaps I'm not identifying an attribute correctly?



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* I second this!  I had this error today as well, when using SceneLoader.ImportMesh 

use this for now Dave:

var loader = new BABYLON.AssetsManager(scene);
                        var task = loader.addMeshTask("blah", "", "./", "blah.obj");
                        fishTask.onSuccess = (task)=>{
                            var meshes = task.loadedMeshes;
                            for(var i=0; i<meshes.length; i++){
                                var _m = meshes;
                                     //do something


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