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Pipeline Error


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I'm Trying To Use The StandardRenderingPipeline But It Gives Errors:



WebGL: INVALID_ENUM: texImage2D: invalid type
BJS - [01:05:47]: Float textures are not supported. Render target forced to TEXTURETYPE_UNSIGNED...


I Used The Code 'new BABYLON.StandardRenderingPipeline("standard",scene,1.0,"",[camera]);' At The End Of createScene();
Can Anyone Help Me?

(I'm Using The Latest Preview Version Of BabylonJS)

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