Fahad Posted January 8, 2018 Share Posted January 8, 2018 Hello, I'm Trying To Use The StandardRenderingPipeline But It Gives Errors: Quote WebGL: INVALID_ENUM: texImage2D: invalid type BJS - [01:05:47]: Float textures are not supported. Render target forced to TEXTURETYPE_UNSIGNED... [.Offscreen-For-WebGL-0xb47d0400]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION I Used The Code 'new BABYLON.StandardRenderingPipeline("standard",scene,1.0,"",[camera]);' At The End Of createScene(); Can Anyone Help Me? (I'm Using The Latest Preview Version Of BabylonJS) Quote Link to comment Share on other sites More sharing options...
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