axis23 Posted January 22, 2018 Share Posted January 22, 2018 I am very new to phaser and gamedev. I have a 4 second .mp3 that needs to stop playing if the player collides with an object a second time. The issue is that game.mySound.stop(); continues to play the whole .mp3 file after the .stop() is issued. Any tips? Link to comment Share on other sites More sharing options...
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