Jump to content
This forum will be closing down. Please move to the respective dedicated project forums.

Sound.muteOnPause is false, but music still mutes when pause not triggered by DOM event


QLNEO
 Share

Recommended Posts

Title.

After I set game.sound.muteOnPause to false, it doesn't mute anymore when the game is unfocused, as expected, but when I manually set game.paused to true via a in-game event, the music still mutes, and even dispatches onMute signal. Is this a bug or I messed up?

EDIT: Oh, and I'm using 2.9.1.

Link to comment
Share on other sites

 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...