QLNEO Posted January 29, 2018 Share Posted January 29, 2018 Title. After I set game.sound.muteOnPause to false, it doesn't mute anymore when the game is unfocused, as expected, but when I manually set game.paused to true via a in-game event, the music still mutes, and even dispatches onMute signal. Is this a bug or I messed up? EDIT: Oh, and I'm using 2.9.1. Link to comment Share on other sites More sharing options...
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