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Particle System Border


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I created a particle system and am facing the following behaviour:

  • When using BABYLON.ParticleSystem.BLENDMODE_STANDARD the particles get a slight border or outline (see first screenshot attached).
  • When using BABYLON.ParticleSystem.BLENDMODE_ONEONE all particle borders get rendered perfectly, however the particles are semi transparent causing a very unsaturated color, when any color beside white is applied (see second shreenshot attached). I have tried to set alpha, max/min lifetime of the particles - no luck

I am trying to make a particle system, consisting of two different colord particles (blue and white). Anybody got an idea on what approach I have to follow to get fully colored particles without a border?

btw: I am super noob, tried to find a solution to this all day and am very happy for any help - thanks in advance ;)



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