Jump to content

getting the json after .load.atlasJSONHash


Recommended Posts

When using ".load.atlasJSONHasht", it loads the Json file with the image with all the data in it. How would you get the width and height using the json instead of putting a size in yourself?


for example:


function preload() {
     game.load.atlasJSONHash('bot', 'assets/sprites/running_bot.png','assets/sprites/running_bot.json');


var bot = game.add.sprite(200, 200, 'bot');



Link to comment
Share on other sites


  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Create New...