Growler Posted February 7, 2018 Share Posted February 7, 2018 I'm following the MelonJS platformer tutorial again for 5.1 (used to be on 2.x). For some reason basic this.renderable.flipX(true); causes the sprite to rotate the width of itself (64px) on the x axis? Below, he's standing on the ledge. I tap left and he flips sprite, but is 65 pixels offset. How do I flip in place? Quote Link to comment Share on other sites More sharing options...
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