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[BitmapData] BeginBitmapFill for graphics


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it's that possible to draw a bitmapData source into a complex graphics like a triangle or a polygon ?
I try to fill a bitmapData.polygon with a image source but it's not possible.
BeginBitmapFill is a api function from AS3, for peoples who knows.

I don't want to use mask because i've a lot of triangle or complex shape to draw, and mask will use lot of ressources, if i'm not wrong...

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