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A newbie question about edges


goldenbull
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I'm newbie in the 3D world. Now I'm writing a simple block game and got stuck on a simple rendering problem.

In the simple game, there are two blocks, one cloned from another, when two blocks are away from each other as pic1.png, it's not hard to recognize them, but when they're placed adjacent to each other as pic2.png, it's hard to recognize the border/edge.

I tried Bevel Modifier in blender, it do helps, but the game itself needs the blocks stay NOT Beveled because beveled blocks will have "crevice" when placed together edge-to-edge.

And also I don't want to use enableEdgesRendering method because it's not realistic.

Any suggestions? Great thanks!

pic1.png

pic2.png

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