EFFalcon Posted February 21, 2018 Share Posted February 21, 2018 I'm wanting to use a standard material, but look at implementing 2 reflection textures. I want to be able to use one texture with PROJECTION_MODE to simulate projecting a texture onto the object, aswell as a seperate texture using SPHERICAL_MODE to simulate the reflective surface. Does anyone know if this can be acheived? Or am i missing something somewhere else that would enable me to do the same thing? I assume i'd need to extend the standard material Quote Link to comment Share on other sites More sharing options...
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