Ziden Posted March 1, 2018 Share Posted March 1, 2018 Hi. Ill implement a simple animator (somehow simillar to Pivot) on Phaserjs and i wish i could have some guidelines from you guys =P The first thing is, the drag and drop axis (circles). Should them be a sprite ? Or each of them a Graphics object handled by the scene ? What would be easyer/more performatic ? The second is image streching, is it ok to make it real time ? Does that affect performance somehow ? Thanks for your attention ! Link to comment Share on other sites More sharing options...
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