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Can RenderTexture draw GameObjects.Text?


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I new a Text object and want draw it on renderTexture

let text = new Phaser.GameObjects.Text(scene, x, y, bet.value, {
      fontFamily: 'Helvetica, Arial',
      fontSize: '14px',
      fill: Color.WHITE,
      align: 'center'

// Want

renderTexture.draw(text.texture, text.frame, 0, 0)

But I can't get the texture and frame of a Text Object.

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