Fenopiù Posted March 29, 2018 Share Posted March 29, 2018 Good evening everyone! I'm using Typescript and Phaser 2.6.2. I've a box where sprites are rendered, outside this box they aren't. To do this I've applied e mask (drawRect). Now I've to give to the top and the bottom of this box a little shade, so the sprites that enter from the top of the box starts to be rendered in the box with alpha 0 to alpha 1 and the sprites that leaves the box from the bottom are going to alpha 1 to alpha 0 and then they will be no more rendered outside the box. How can I reach this? The only solution I've found is to put a sprite or a bitmap data on... but is not a mask and it doesn't work as I desire... :-( Link to comment Share on other sites More sharing options...
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