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CubeTexture become black in Chrome


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I'm using CubeTexture for getting started, and some faces of the cube became black sometimes (simply refreshing the page). And it seemed that only Chrome has this problem.

WX20180402-222343@2x.png.2e763c0af0cd2fe8de77fbb010b9bbec.png

My system is Mac 10.13.3 (17D102) with Chrome 65.0.3325.181

Safari works well, WX20180402-222430@2x.png.79500b341e3aedb955161f3560cb8c9c.png.

I found that the image is drawn on canvas and then passed to texImage2D function, and I tried to pass image as the last argument (babylon.engine.ts) then the problem was solved.

Anyone have the same problem?

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Babylon.js engine (v3.2.0-beta.4) launched

The problem remains, I've checked _workingCanvas of the engine for each face of cube texture by dumping the canvas image using toDataURL.

It seems that the _workingCanvas's drawing works well. So the problem might be on gl.texImage2D on canvas,, maybe this is a Chrome issue?

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