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Can I get a quick summary of the state of the union for physics in Phaser 3? I know about Arcade, and I know that Matter.js is its own project, but what about "Impact" physics? Was that written explicitly for Phaser or did it come from somewhere else? What happened to p2 physics?


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Hi every body.

I'm interested in some informations  or link about the "physics".

I noticed that in phaser 3 we have : Arcade, Impact, matterjs and multi, and in phaser 2 there are arcade, ninja and P2.

I'm looking in the forum, the samples and phaser.io about it.

thanx all




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