Jump to content
This forum will be closing down. Please move to the respective dedicated project forums.

One way collision and docs question Tilemap


boof
 Share

Recommended Posts

Hi

I like to make a game like snowbros and tumblepop. Im trying to make this jump (you can jump from the bottom  )

 

In this post 

http://www.html5gamedevs.com/topic/1222-tile-collision/?hl=jump

I read this:

"In a reply to a question about "Cloud Tiles" in the "March to 1.0" topic in this Forum, Rich replied that Phaser has support for "one way" / "n+ way" tiles, which sounds a lot like what you are wanting to know about. "

 

I was reading the docs to see the Tilemap.setCollision http://docs.phaser.io/Phaser.Tilemap.html#toc53 and i noticed that in the GitHub docs do not have this metod. https://github.com/photonstorm/phaser/blob/master/docs/Phaser.Tilemap.html vs view-source:http://docs.phaser.io/Phaser.Tilemap.html 

Link to comment
Share on other sites

 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...