Elirath Posted April 10, 2018 Share Posted April 10, 2018 Hi, I try to create particles that follow a fireball but, it would seem that an error occurs when two particles are present simultaneously. [.Offscreen-For-WebGL-000001A6882A0050]GL ERROR :GL_INVALID_OPERATION : glDrawArrays: attempt to access out of range vertices in attribute 0 Any idea? For the code side, each time the player clicks on the left mouse button I create a new object which creates itself the particle. this.particle = this.game.add.particles('spark0'); let angle = this.angleCalc( this.spr.x,this.spr.y,this.startX,this.startY ); this.particle.createEmitter({ angle: angle, speed: {min: 50, max:75}, quantity: 100, lifespan: 100, alpha: { start: 1, end: 0 }, scale: { start: 0.5, end: 0.1 }, tint: 0xFC3319, follow: this.spr }); With only one fireball it works very well (I don't know if it's important but, the tint I applied which is supposed to be red displays blue). But as soon as several fireballs are present, some are displayed without particles and the error comes. Did I make a mistake? Thanks! Link to comment Share on other sites More sharing options...
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