pdiddles03 1 Report post Posted April 23, 2018 I'm writing my own map using my own method to parse through arrays in order to create a map. if you visit the link i provided, if you hit the right key , keep it down and jump when you are colliding to the right, you get some undesired results. Any thoughts on why this happened? http://calebprenger.com/happytrex Quote Share this post Link to post Share on other sites
Mickety 8 Report post Posted April 23, 2018 I think the collision box is a little wider. Try moving right and jumping BEFORE you hit the wall. Once you do, character will hit a ceiling, that is not there. Hope this gives you some insight. Quote Share this post Link to post Share on other sites
pdiddles03 1 Report post Posted April 23, 2018 1 hour ago, Mickety said: I think the collision box is a little wider. Try moving right and jumping BEFORE you hit the wall. Once you do, character will hit a ceiling, that is not there. Hope this gives you some insight. No. It looks like when i round the pixels this is a problem. Quote Share this post Link to post Share on other sites