captainleighwalker Posted April 25, 2018 Share Posted April 25, 2018 Dear friends I am pulling my hair out with a model imported from 3Ds max. When I use csg subtract the lighting on the new mesh looks different as if the vertices are in a different position to the original mesh. Or is it the normals. I have reproduced it here https://www.babylonjs-playground.com/#EFXZ8U The difference is a lot worse on the mesh I am working with. It is a lot darker after the operation. Any help? Thanks in advance Quote Link to comment Share on other sites More sharing options...
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